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Ian Fitzpatrick writes, collects and shares things here.

Some of these things have to do with brands, some of them have to do with buildings and places or machines or computers (which are, you know, machines, too). Each of them has to do with people, and the ways in which we respond to the stimuli around us.
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Nuisance Machines





Nuisance Machines by British design student Andrew Friend are devices that provoke a reaction from users by dripping dye on their clothes, interrupting their conversations or slapping them on their heels as they walk along a corridor, as triggered in real-time by business data.

I’m not sure I’d leap at the opportunity to install these in our offices, but I’m intrigued by the notion of interruptive events driven by business data.

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  2. Recurring Themes in (Musical) Collaboration and Co-Creation
  3. Ambience as Ambiance
  4. Two Takes on Multitasking and Gaming
  5. Our Language Model has heard of ‘Yellow’

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Post Data

Published:
Oct 10.09

Author:
ian

Categories:
Notes on Things Seen, People and Devices

Tags:
, ,

Source Material:
Nuisance Machines by Andrew Friend on Dezeen