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Ian Fitzpatrick writes, collects and shares things here.

Some of these things have to do with brands, some of them have to do with buildings and places or machines or computers (which are, you know, machines, too). Each of them has to do with people, and the ways in which we respond to the stimuli around us.
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Posts tagged 'experience':
Published Dec 08.09

In a post this week on the ongoing problems of subscription music services, Anthony Volodkin aptly summarizes the perilous landscape of the space from a user’s perspective:

So [instead] they end up in a minefield, whenever they try one of these services out. This minefield experience is present in every single music subscription service to date and comes from the simple impossibility of licensing all available recorded music. We all know why that’s so difficult, but this issue continuously eats away at the real, mainstream viability of these services regardless. Your users don’t care that it’s hard to license music.

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Categorized as: Notes on Things Seen, People and Brands

Published Oct 26.09

Folks were much agog this week as the above video made the rounds – first at New Scientist, and subsequently picked up over at Beyond the Beyond and elsewhere.

Lost in some the dialogue was that both the video and the discussion surrounding it focused not on ’seeing through walls’, as implied by the title, but rather around corners. This is, to be sure, a semantic point – and one that does little to diminish the wow factor of seeing around corners via augmented reality. Still, I was drawn in by the promise of X-Ray-Spex – not, of course, the folks who brought us the seminal ‘Oh Bondage, Up Yours’, but rather the idea of peering through the myriad walls that stand between us and those things we covet (or might covet, if only we could see them).

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Categorized as: Notes on Things Seen, People and Spaces

Published Oct 16.09

Project Natal Xbox 360 Announcement:

“When the Wii entered our lives and living rooms, it completely transformed gaming into a rich and more social experience. Project Natal is another revolutionary development to the gaming industry. It starts to break down the barriers between generations (even more so than the Wii), and between gaming and entertainment.”

via Nicola Davies

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Categorized as: Notes on Things Seen, People and Devices

Published Mar 23.09

Much-maligned here (and elsewhere), it seems that amidst the reports of $100 homes, Detroit is poised for renaissance. Via PSFK:
Detroit has been in economic decline for some time now, and the current recession has made things even worse – or into an opportunity, depending how you look at it. At this point in Detriot, you [...]

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Categorized as: Notes on Things Seen, People and Spaces

Published Feb 26.09

Heavyset loyalists know that I’m a fan of Kevin Rothermel’s blog. A few days back, Kevin posted what he termed a ‘rant’, but is, in this reader’s opinion, is quite the opposite. In response to some of the wholesale generalities bandied about by a handful of unabashed social media mavens, Kevin writes:
Interesting doesn’t go away [...]

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Categorized as: People and Information, Things I Have Written

Published Feb 12.09

The far-more-on-top-of-things-than-I Noah Brier posted a link today to Saved by Science – a collection of large-format photographs by Justine Cooper of the archives at the American Museum of Natural History, and published by Seed.
In Noah’s post, he references this quote from an accompanying essay by Carl Zimmer:
I knew that natural history museums kept fossils [...]

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Categorized as: Notes on Things Seen, People and Information

Published Feb 11.09

Henry Owings, publisher of the seminal zine Chunklet, posted recently on an endeavor by Soundscreen Design to publish a collection of the best 7″ record sleeve artwork of the last 2o or so years.
As a fan of Henry’s (the photo above demonstrating proof of my friendship via my Chunklet Neighborhoodie was taken at the 2008 [...]

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Categorized as: Ephemera, Notes on Things Seen

Published Feb 04.09

If you can’t ride two horses at once, you ought not be in the circus. – James Maxton, former Labour Party MP
Mike Delosreyes over at Big Spaceship poses a great question this week on gaming:
Why don’t more games require us to multitask?
I imagine the gamers who like taking care of their Sims’ needs in The [...]

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Categorized as: Notes on Things Seen, People and Devices

Published Feb 03.09

Christian over at Zeppelin Repair posts today on a new poster by design student Olly Moss, whose re-thinking of the poster for The Deer Hunter brings a brand new perspective to a 30 year-old film.
Some years ago, I was enamored of the idea of founding a music magazine that would review and cover only backcatalogue [...]

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Categorized as: Notes on Things Seen, People and Information

Suggested Reading:

  • Contemporist
    A blog about, ostensibly, architecture and design. As often as not, the posts reveal much more about the manner in which people relate to space and objects than do most architecture sites.
  • Touch
    A blog devoted to near field studies – the interactions between people, objects and mobile devices.